<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
		>
<channel>
	<title>Comments on: Something That I Found</title>
	<atom:link href="http://www.rockstarmachine.com/promotion/something-that-i-found/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.rockstarmachine.com/promotion/something-that-i-found/</link>
	<description>A Music Promotion Blog</description>
	<lastBuildDate>Thu, 17 Sep 2009 16:31:43 -0400</lastBuildDate>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
	<generator>http://wordpress.org/?v=3.0</generator>
	<item>
		<title>By: Netvalar</title>
		<link>http://www.rockstarmachine.com/promotion/something-that-i-found/comment-page-1/#comment-39</link>
		<dc:creator>Netvalar</dc:creator>
		<pubDate>Sun, 10 Feb 2008 07:20:21 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockstarmachine.com/?p=93#comment-39</guid>
		<description>Well I took another look at this based on Mark&#039;s comment above. I can say from my interactions on couple of forums and my own readers that the time issue and assimilation of new information is worth the price of $97. Where I can do the research and assimilate it for my readers it would be piece meal and not neccesarily at the right learning curve. Whereas having access to the lessons (which I do agree are worhtwhile lessons at this time) and going through them at your own pace is invaluable. Along with that if the bonus reports in regards to video production is good enough then this is fast becoming even more valuable of a promo tool online. I hope that Rockstar will write up any findings he comes up with from the course so that I can base that on a decision to look further into myself.</description>
		<content:encoded><![CDATA[<p>Well I took another look at this based on Mark&#8217;s comment above. I can say from my interactions on couple of forums and my own readers that the time issue and assimilation of new information is worth the price of $97. Where I can do the research and assimilate it for my readers it would be piece meal and not neccesarily at the right learning curve. Whereas having access to the lessons (which I do agree are worhtwhile lessons at this time) and going through them at your own pace is invaluable. Along with that if the bonus reports in regards to video production is good enough then this is fast becoming even more valuable of a promo tool online. I hope that Rockstar will write up any findings he comes up with from the course so that I can base that on a decision to look further into myself.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Mark Joyner</title>
		<link>http://www.rockstarmachine.com/promotion/something-that-i-found/comment-page-1/#comment-38</link>
		<dc:creator>Mark Joyner</dc:creator>
		<pubDate>Fri, 01 Feb 2008 10:53:38 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockstarmachine.com/?p=93#comment-38</guid>
		<description>Hey RSM Admin, I&#039;ve asked our Customer Care Team Leader to contact you and give you access to the promo course and some other stuff you might enjoy as well.

You&#039;re damn right that the game is changing - and fast.  The indie player has more of a chance to make it big now than ever before.  Until the government comes in and starts regulating the net (I think we need to take just about all means necessary to prevent that) it&#039;s only going to get better.

The time of pure digital is coming near and the day of the pure Indie superstar is not far behind.  

Netvalar, you&#039;re probably right!  That is, you can find just about any info on anything for free on the net now.  (A fact I love.)  It&#039;s a matter of available time and learning experience.  Knowing that info is pretty freely available these days on the net, our Simpleology courses are designed to present the information in the most easily assimilatable and actionable format.  It&#039;s also a matter of time.  Compare the cost of something to the time it will take you to gather it yourself, then to formulate a clear plan.

This particular course probably won&#039;t show many seasoned pros many chops (except perhaps our best-seller tactics, which are simple but little-used in the music biz), but for a beginner at the promotion game I think this will radically cut down the learning curve.

Of course I&#039;m biased, but we have over 250,000 customers/fans and we take their feedback seriously and are constantly improving what we do.  I&#039;d love to get that kind of feedback from you, too.

MJ</description>
		<content:encoded><![CDATA[<p>Hey RSM Admin, I&#8217;ve asked our Customer Care Team Leader to contact you and give you access to the promo course and some other stuff you might enjoy as well.</p>
<p>You&#8217;re damn right that the game is changing &#8211; and fast.  The indie player has more of a chance to make it big now than ever before.  Until the government comes in and starts regulating the net (I think we need to take just about all means necessary to prevent that) it&#8217;s only going to get better.</p>
<p>The time of pure digital is coming near and the day of the pure Indie superstar is not far behind.  </p>
<p>Netvalar, you&#8217;re probably right!  That is, you can find just about any info on anything for free on the net now.  (A fact I love.)  It&#8217;s a matter of available time and learning experience.  Knowing that info is pretty freely available these days on the net, our Simpleology courses are designed to present the information in the most easily assimilatable and actionable format.  It&#8217;s also a matter of time.  Compare the cost of something to the time it will take you to gather it yourself, then to formulate a clear plan.</p>
<p>This particular course probably won&#8217;t show many seasoned pros many chops (except perhaps our best-seller tactics, which are simple but little-used in the music biz), but for a beginner at the promotion game I think this will radically cut down the learning curve.</p>
<p>Of course I&#8217;m biased, but we have over 250,000 customers/fans and we take their feedback seriously and are constantly improving what we do.  I&#8217;d love to get that kind of feedback from you, too.</p>
<p>MJ</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Netvalar</title>
		<link>http://www.rockstarmachine.com/promotion/something-that-i-found/comment-page-1/#comment-37</link>
		<dc:creator>Netvalar</dc:creator>
		<pubDate>Fri, 01 Feb 2008 08:33:10 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockstarmachine.com/?p=93#comment-37</guid>
		<description>I looked over what is offered and I doubt that it is worthwhile to take the course as most of that information is available for free online if anyone just researched it. In fact what I would suggest is copy the sections and research each title to get the information for yourself. Then customize your own promotion plan.</description>
		<content:encoded><![CDATA[<p>I looked over what is offered and I doubt that it is worthwhile to take the course as most of that information is available for free online if anyone just researched it. In fact what I would suggest is copy the sections and research each title to get the information for yourself. Then customize your own promotion plan.</p>
]]></content:encoded>
	</item>
</channel>
</rss>
